Students undertake a creative project or a traditional paper directly pertaining to the themes discussed in class.

Assignment 4: Paper or Project 40% – week 12


Students undertake a creative project or a traditional paper directly pertaining to the themes
discussed in class.

An artist statement must accompany creative work. Please note that while
many kinds of creative projects are acceptable – paper prototypes, twine games, Unity
experiments, machinima, VR escape room prototypes, scripts for spatial experiences, design
documents for alternate reality games, film rides or Immersive theatre etc. – equipment,
instruction and lab time is not provided part of this course. Final projects and paper topics must
be approved by the professor. Due Week 12 – last day of class.

Assignment 5:

10% Oral interview (possibly officially scheduled during the examination period,
but not a formal exam – but maybe spread out between weeks 7-12). Meet one-on-one with
Caitlin to share what you’ve learned and receive feedback on the work you have handed in. I’m
looking forward to finding out how you think about games and media and the themes of this
course. Pass/fail. Mandatory.

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